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Julian Cochran
D-Zone II Game Launch I have finally completed this very large project and I am accepting orders (US$25) from www.digitalscores.com/dzone/registration.html. I started writing the game engine for D-Zone II around June 2000 and by the time that was finished I had a bi-product called 3D Matrix which I launched earlier this year. The players of the original D-Zone game can feel comforted that I have not changed the game-play from the 1992 original and all of the original weapons are there and the new PDF manual is also available. Here are some screenshots of D-Zone II. ![]() Title page ![]() The D-Zone is now set in space ![]() The usual way to play the game is to have the camera directly above the playfield. SWIRLERS in action. ![]() The middle tank releases three DEATH BOMBS ![]() You get a real sense of the heat with some of the advanced weapons in D-Zone II ![]() Shopping now includes occasional item specials ![]() The configuration system is now within the game rather than a separate programme You can download the game from www.digitalscores.com/dzone2. I hope you get as much out of this game as I have, I can't stop playing it. Julian CochranDigitalScores www.digitalscores.com
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© DigitalScores 2006 |
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